The Geomancer – Geoff McHenry (Icons Writeup)

Geoff McHenry
aka The Geomancer 

Prowess 2
Coordination 3
Strength 3
Intellect 4
Awareness 8
Willpower 5

Stamina 8

Powers
*Geomancy 6 (Extras: Extrasensory Perception, Healing, Mind Shield, Postcognition, Telepathy)

Specialties
Investigation (+1 bonus), Occult (+1 bonus)

Qualities
Speaker of the Earth
Protected by the Fist and the Steel (Eternal Warrior)
Highly Respected by the Hero Community

Background

Geomancers are a lineage of men and women who, since 3500 BC, have been chosen by the Earth itself to defend it, with one Geomancer operating at a time. In the Viking era, it was a young boy. When a Geomancer dies, his or her chosen successor takes their place. When a Geomancer has reached the end of their life-cycle their power is removed by a suicide ritual called Bagh-Nakh. The main part of their power is that they are able to communicate with nature and their surroundings, receiving information from the trees, the grass, and even inanimate objects (like a photograph that ‘witnessed’ a murder).

Geomancers were instrumental in many pivotal events in the Valiant Universe, including the Unity Conflict, the birth and upbringing of Magnus, Robot Fighter, the struggle against the Darque Power and the Harbinger Wars. Gilad Anni-Padda served as the “Fist and Steel” of the Geomancers for most of his life, failing three times to save a Geomancer.

In 1992, Geomancer Tashi Khatun authored a book entitled The Book of Geomancer, the tome of ultimate knowledge.

The first Geomancer was Khanit, who was chosen in 3500 BC. Later Geomancers included Buck McHenry, Geoff McHenry, Lucinda Mendez, Yuri Pierce, Ana Kawainui, Rokland Tate and Aram Anni-Padda.

Geoff was the Geomancer during Unity and The Chaos Effect. He was a gentle kid who sought nonviolent means of resolving conflict. When Valiant first began and it was running in real time, I figured Geoff would grow into being Valiant’s premiere hero… but it never happened as they replaced him immediately after Chaos Effect. During his time as the Geomancer, Geoff was a trusted ally of Solar and the Eternal Warrior – and when he came looking for assistance, both men would drop everything to aid him. His Geomancy power is a six here because he was very much learning as he went… if we’d seen him as an adult, I’d expect his power to have increased to an 8 or possibly even a 9.